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Codero Showcases Upcoming Products at Game Developer Conference

February 22nd, 2011

Provider of game development and hosted infrastructure, Codero, participates in San Francisco event for videogame industry professionals.

Lenexa, Kan. — Feb. 22, 2011 — Codero will be at the Game Developers Conference® (GDC) in San Francisco, California from March 2 through March 4, 2011 in the Moscone Center.  The conference is the world's largest professionals-only game industry event. Codero's participation is a result of its evolving role as a provider of optimized hosted infrastructure for game development. Codero representatives at the event will also be discussing the company's upcoming launch of cloud hosting in booth #1143.

"We host thousands of game developers," said Shelby Garlock, Director, Marketing at Codero. "This conference is a way for us to reach out to more and show them how we can meet their needs for high availability with such offerings as our cloud beta platform which can scale quickly for their gaming needs keeping them online."

The keynote speaker for the 2011 Game Developers Conference is Satoru Iwata, President of Nintendo. More than 18,000 attendees are expected including programmers, artists, producers, game designers, and business decision-makers.

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